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Products : Hydra PLUS / Hydra PLUS Compact

Hydra PLUS
Hydra PLUS
Hydra PLUS Compact 
Hydra PLUS Compact
Hydra PLUS


2000 Channels / 2048 Attributes!!!!

Hydra PLUS 48 submasters

Hydra PLUS Compact 24 submasters


MENU
  :: FUNCTIONALITY
  :: CHARACTERISTICS
  :: OPTIONS


FUNCTIONALITIES [ Back ]
2 Editors in parallel, Stage and Blind, permit us to create scenes quickly, and to store Cues, Groups, Effects, etc. The Stage Editor has total control of the scene:  
  • Functions as Next & Test help us in the edition and testing process. 
  • The Fixture edition is leaned on Palettes & Libraries. The Parameters, Palettes and Libraries are divided into categories as dimmer, position, color, gobo, beam & x-tra to do a edition more intuitive and quick.
  • Hydra Plus has  preprogrammed palettes, that can be used with any Fixture, directly. These palettes are a great help until the user programs his Libraries.
  • Timings, as times references, permit us to divide, conceptually, a cue or group (htps, ltps, channels, gobos, colors, etc.) obtaining that each conceptual group fades in scene with at the desired moment and time.
  • Functions as Fan-out & Flip permit us to find alternative values for X & Y, positions.
  • Searching  and quick actions using the category keys for position, color, etc. 
  • Edit+ vision that toggles  between the visualization of parameters values and categories values.
  • The Banks function permits to access directly to palettes and libraries (of any category) using the bank of the 10 soft keys. Also it's possible to access to Groups and Macros.  
  • The encoders can be configured as access to Parameters, palettes or libraries. 
  • The Shapes, can be used for any fixture paraemter and for channels, with adjustment of amplitude, velocity, offset, etc, permit us to create complex movements in a easy way.
  • The Rescue function permits to recover the last selections done, the last editor scenes, and the last modified cues.  
  • Copy function that permits to copy values of channels, Fixtures, cues, groups...
  • Functions as Copy, Exchange, Exam, Load, Modify, etc. work with items ranges
  • The Exam function permits to exam assignations and status of any console item.   
  • The Modify function permits to modify assignations and status of any console item.
  • Command Line to follow the edition process. 
  • The console has a alphanumeric keyboard (into drawer) to associate texts to any console item, improving their selection and identification. 
Inside the Menus, there are: 
  • Setup to configure the console behavior, adapting it to each user or situation.  
  • Help on-line, arranged by subjects where are explained all the commands and actions. 
  • The help and messages can be obtained in several Languages.
  • Tests to check the correct working of any console part (keys, faders, ports, etc).
  • The Printer menu permits to set ranges and multi-selections, including the monitors, to print them to a printer or text file (*.txt).  
  • The Load Selected function, inside the Disk menu, permits to load parts of a Show (cues, groups, macros, patches, etc). It's possible to import or to export, directly, ASCII Light Cue Shows. 
Patches:
  • Interactive Patch that permits to combine the 4 DMX outputs with the desired channels and Fixtures.  The dimmers accept response curves and limit levels. The Patch is programmed as data-table, but admits quick commands to copy, to move, to set by default, etc. complete lines or directions ranges. 
  • Response Curves, for conventional channels, some preprogrammed and others programmable.  
  • Fixture definition that permits create, import, export and edit the parameters definition, including texts for each one of the parameter steps. The Fixture Patch has the XY function to obtain a homogeneous movement of each fixture in accordance with the trackball movement. 
  • Extensive library of fixtures definitions, ordered by manufactures and moving lights models. (This library can be updated from Internet).
The Playback process:
  • 48 / 24 Master and 2 complete Crossfaders . All the playbacks work in Tracking mode for LTPs.
  • Learn Time function for Effects and Crossfaders that permits to capture "times" from a manual execution.  
  • Speed control (accelerator) for Masters and Crossfaders. 
  • Modification of Playbacks in Stage and Blind modes. 
  • Effects with several patterns, modes, directions, etc. These effect attributes can be modified in live. 
  • Working with LTP's, Timings give us several modes of playback a memory or group, manually or automatically.
  • Functions as Prio & Manual Tracking permit us to adjust the priorities and returns of LTPs in playbacks.
  • Events list controlled via SMPTE, internal or external, and MTC. A event permits us to execute a cue, effect, cue-list, macro, Rs232/485 command, etc. 
Several Ports to enhance the control and synchronization possibilities:
  • External triggers (switchers) that can be associated to any console key.
  • Sound input, with 3 filters; each filter output can be associated to any key or fader of the console.
  • MIDI, totally integrated, with IN, THRU & OUT. Including MIDI Patch. 
  • DMX input that can be used as input of channels or fixtures, for execution of macros, or to merger this input with any DMX output.  
  • Configurable serial ports. it's possible to write commands and execute them  from our show. Very used to synchronize slides, video, etc. 
Ethernet 10/100, based in IPX, optimized protocol to work in real time:
  • Ethernet can control up to 9 independent nets at the same time.
  • Ethernet permits us to connect several Hydra Plus units (console or Ole), and to configure these units to obtain advantages as visualization, backup, multi-user, synchronization, etc.
  • DMX via Ethernet. The 4 DMX output can be transmitted via Ethernet. . Ethernet can transmit up to 16 DMX universes at the same time.  
  • Connection to Capture, ShowDesigner or Wysiwyg.
Others functions:
  • 2 external monitors & 1 integrated display permit a quick access to information, data and processes.  It's possible to work only with one external monitor. 
  • Several screens. Some configurable (i.e.: Main screen), others as data-list (i.e.: Seq. list) and others interactive (i.e.: Patch).
  • Macros and Pages to organize and to do more easy the edition and playback processes.  
  • Software updates via floppy disk, USB disk or ethernet connection (the version are downloaded from Internet).
  • Off Line Editor, OLE, for PC/ Windows. Its data are compatible with the Hydra Plus consoles. Using the OLE it's possible to edit, modify, print, test, etc any Show. 
  [ Back ]


CHARACTERISTICS [ Back ]
  • 2000 Channels and 2048 Fixtures Attributes. These maximum are configured in the Console menu up to a maximum of 2048 items in total. 
  • 2000 Cues(admitting decimal numbers).
  • 2000 Groups.
  • 2000 Pages (for Masters and Crossfaders).
  • 2000 Macros.
  • 2000 Effects.
  • 99 libraries per category: Color, Gobo, Position, Beam, X-tra.
  • 9 Time Parts
  • 6 Pre-programmed Timings that can be edited.
  • 10 soft keys, with bank control, that are access to groups, macros, positions, colors, etc. These soft keys can be interactive with the edition process.
  • 48 / 24 Masters. Each master can accept a cue or group (in mode normal, absolute or inhibit), a channel, an effect (with level or rate control) or a cues list (with commands, jumps and time parts).
  • A master also can be programmed as Level control or Rate control for any Playback or Playbacks group.
  • 2 Crossfaders, independents, that accept memories list, jumps, commands, and time parts.  
  • 1 General Master with  B.O. key.
  • 1 Configurable general master. 
  • Speed- controls for playbacks.
  • 1 Joystick (2 directions)
  • 3 Encoders to control Fixture parameters, speeds, palettes, libraries, figures, etc.
  • 1 illuminated Trackball to control the Fixtures positions. 
  • Display. 128 x 64 pixels. Graphic. 
  • Alphanumeric keyboard integrated into drawer.  Also it's possible to connect a external PC keyboard. 
  • Hard Disk and Floppy Disk to store Shows  (including the formats LT and ASCII Light Cue), Fixtures, Devices, etc.
  • Universal power supply, with "shut down" control. (85-265 V. / 50-60 Hz.).
  • 2 PS/2 ports for mouse and external keyboard.
  • 1 printer port.
  • 2 video outputs (SVGA and TFT).
  • 3 serial ports: a-RS232, b-RS232, c-RS485.
  • 1 audio input (Jack).
  • 1 SMPTE input (Jack).
  • 2 external triggers (Din-5)
  • MIDI port with In, Thru, Out (Din5).
  • 4 DMX-OUT and 1 DMX-IN (XLR-5).
  • 2 XLR-3  connectors (1 if Compact) to working lights (dimmable).
  • 1 Ethernet 10/100M (RJ45).
  • Size in mm. (width x depth x high):
  • Plus Compact: 920 x 442 x 73...126. Weight: 17 Kg.
  • Plus: 1155 x 442 x 70...130.  Weight: 22 Kg.
  •   [ Back ]


    OPTIONS [ Back ]
    LT eBox. Optional
    • DMX<>Ethernet converters.





    Remote Control, 2 models, opcionals:
    pda

    Remote Control - PDA

  • Based in Wireless Ethernet (Wifi connection).
  • Easy and ergonomic. The most of the functions of the console can be done via Remote. The communication between the Remote and the console is bi-directional, and this permits us to have the needed information in the remote control.
  • Wireless Ethernet Handled PC with Windows CE. A Remote Control Software of LT for Windows CE. Regular laptop uses is not restricted

     + More Information

     

    radio

    Remote Control - Radio Frequency and/or Cable

  • Cable/wireless remote control.
  • Ion-Lithium battery. High duration and easy charge.
  • Display with light & auto-illuminated keyboard. Auto power-off function.
  • Easy and ergonomic. The Remote Control permits us to execute, practically, all Hydra functions. Bi-directional, with command line, messages and others status in the remote control.
  • For Hydra Plus consoles, a small hardware adaptation is required.
  • + More Information




    Capture. Optional
    • Capture is a traditional but innovative lighting design package. With its low price, it is the choice that will give you the most value for your money!
    • Capture focuses on the creative parts of lighting design, getting a feeling for the stage, set and physical environment; experimenting with throw distances, coverage and angles; mixing and balancing of colors, projections and breakups, physical rig design and measuring; and more...
    • Connected to Hydra via Ethernet.

    It is needed a PC with Windows
      [ Back ]



     
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